Maurice is a delightful combination of tabletop miniatures rules for historical and fictional battles, a limitless campaign system that requires virtually no math or paperwork, and a role-playing game in which the “characters” are officers, units, and armies, whose personalities you create, and whose fates you manage from battle to battle across wars and decades.
As with all Honour games, Maurice uses measurements in Base-Widths (BWs), so that you may use any figure sizes, and any bases that you already have, or wish to have. The game adjusts to accommodate your table space and collection.
Maurice has a flexible scale. The game’s mechanics “stretch” so that you can use it for any scale you desire. You can play the little battles in the colonies or the American Revolution, or the great pitched battles of the European wars.
Maurice is intended to represent the age of linear armies, from the wars of Louis XIV and Marlborough, through the great dynastic struggles of the mid-century, to the French Revolution.
Maurice will be available in the Summer of 2012.